Inverse Square Light Falloff Calculator

Light falloff by distance — where the same half-metre step costs two stops beside the subject and a sixth of a stop across the room.

The inverse square law describes a POINT source. A large softbox close to a subject is nothing of the kind, and falls off more slowly than this until you are a few times its width away — which is exactly the range portrait lighting works in. Treat the figures as the limiting case the physics tends toward rather than a reading off a meter. Nothing is uploaded.

The same half-metre costs two stops up close and a sixth of one across the room

"Falls off with the square of the distance" sounds like a steady decline. It is not — the curve is steepest where you are standing closest. Moving a light from 0.5 m to 1 m loses a full 2.00 stops; the identical half-metre from 8 m to 8.5 m loses 0.175. That is 11.4× more for the same physical step. And doubling the distance always costs exactly two stops, leaving a quarter of the light — not half, which is the guess.

MoveStops lostLight left
0.5 m → 1 m 2.0000 25.0%
1 m → 1.5 m 1.1699 44.4%
1.5 m → 2 m 0.8301 56.3%
2 m → 2.5 m 0.6439 64.0%
3 m → 3.5 m 0.4448 73.5%
4 m → 4.5 m 0.3399 79.0%
6 m → 6.5 m 0.2310 85.2%
8 m → 8.5 m 0.1749 88.6%

One stop is a factor of √2 in distance, which makes the useful distance series look exactly like the f-stop series — and for the same reason, since both are a square root of a light ratio. Doubling the distance is two stops wherever you start:

DoublingStops lost
0.5 m → 1 m 2.0000
1 m → 2 m 2.0000
2 m → 4 m 2.0000
4 m → 8 m 2.0000
8 m → 16 m 2.0000

Which is why evenness across a group is bought with distance

Put a light 1 m from the front row of a group one metre deep and the back row is 2.00 stops darker. Move the same light to 8 m and that falls to 0.34 stops — nobody has to stand on a mark. A close light is a control; a distant one is forgiving.

Light atFront rowBack rowDifference
1 m 1 m 2 m 2.000 stops
1.5 m 1.5 m 2.5 m 1.474 stops
2 m 2 m 3 m 1.170 stops
3 m 3 m 4 m 0.830 stops
5 m 5 m 6 m 0.526 stops
8 m 8 m 9 m 0.340 stops

Only the ratio of the two distances matters, though — not the absolute distance and not the depth on its own. 2 m to 3 m and 4 m to 6 m are both a factor of 1.5 and both cost exactly 1.170 stops, so moving the light back only helps because it shrinks the ratio a fixed depth represents. Double the group's depth as well and you are back where you started. Note also that this is evenness, not softness: those are different properties, and moving a light back makes it harder as well as more even.

How to use

  1. Enter where the light is now and where you are moving it.
  2. Enter how deep your subject or group is.
  3. Read the stops gained or lost, and the new aperture.
  4. Compare the falloff across the subject at each distance.

Frequently asked questions

What does the inverse square law actually cost me?

Doubling the distance costs exactly two stops and leaves a quarter of the light — not half, which is the usual guess. Halving the distance gains two stops the same way.

Why does moving a light a little matter so much?

Because the curve is steepest where you are closest. Moving from 0.5 m to 1 m loses a full two stops, while the identical half-metre from 8 m to 8.5 m loses 0.175 — more than eleven times less for the same step.

How do I light a group evenly?

Move the light back. With a light one metre from the front of a group one metre deep, the back row is two stops darker; at eight metres that falls to about a third of a stop and nobody has to stand on a mark.

Does the absolute distance matter, or the depth?

Neither on its own — only the RATIO of the two distances. Two metres to three and four metres to six are both a factor of 1.5 and both cost exactly 1.170 stops, so doubling the light distance and the group depth together changes nothing.

How many stops is one step of distance?

A factor of the square root of two in distance is one stop, which makes the useful distance series look exactly like the f-stop series. That is not a coincidence: both are a square root of a light ratio.

Does moving the light back make it softer?

No, harder — softness depends on the size of the source relative to the subject, so a light moved away is both more even and more contrasty. Evenness and softness are separate properties and this tool measures only the first.

Does a softbox follow the inverse square law?

Only once you are a few times its width away. Close in, a large source falls off noticeably more slowly than a point source would, which is exactly the range portrait lighting works in — so treat these figures as the limiting case.

Does this send anything anywhere?

No. Every figure is computed in your browser, and nothing is uploaded or stored.

🔒 This tool runs entirely in your browser. Nothing you enter is uploaded, logged, or stored.